Conference Hall Props Collection Single Mat All PBR Textures

Conference Hall Props Collection Single Mat All PBR Textures Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The Photorealistic 3D Model of Conference Hall Props Collection. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.-Clean and optimized topology is used for maximum polygon efficiency.-All textures and materials are tailored and applied for high-quality render results.-Mid Poly and optimized for use for games, films, commercials, etc.,-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quality.-No extra plugins are needed for this model.-Units: meters.-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows

  • Trailer has Single material (Trailer_Mat)

MaterialsThe Model has Single material Trailer_Mat . Each has its own set of texture maps.Texture Maps and ResolutionsAll Metallic and Specular Maps(Supports for 3D Softwares and Renderers)

  • Basecolor (4K)(2K)(1K)
  • Diffuse (4K)(2K)(1K)
  • AO (4K)(2K)(1K)
  • Roughness (4K)(2K)(1K)
  • Glossiness (4K)(2K)(1K)
  • Metallic (4K)(2K)(1K)
  • Specular (4K)(2K)(1K)
  • NormalDirectX (4K)(2K)(1K)
  • NormalOpenGl (4K)(2K)(1K)
  • Opacity (4K)(2K)(1K)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4K) (2K) (1K)
  • MetallicSmoothness (4K) (2K) (1K)
  • SpecularSmoothness (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4K) (2K) (1K)
  • MaskMap (4K) (2K) (1K)
  • Specular (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)

UE4 Packed

  • Basecolor (4K) (2K) (1K)
  • Normal (4K) (2K) (1K)
  • OcclusionRoughnessMetallic (4K) (2K) (1K)

PolyCount Without SubdivisionVertices - 82423Faces - 81769Tris - 153682

The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees

We assure premium quality for the best priceBookmark Our Page For More Gaming AssetsThank You.

Interior-Mind
Interior-Mind2025-03-19 04:25:33 UTC
Nice!
Eight-Vertex
Eight-Vertex2025-03-19 04:36:29 UTC
Thank You.
Item rating
0 0
Conference Hall Props Collection Single Mat All PBR Textures
$42.40
 
Royalty Free License 
Conference Hall Props Collection Single Mat All PBR Textures
$42.40
 
Royalty Free License 
Response 100% in 5.7h
3D Modeling
Animating
Lighting
Low-poly Modeling
Post Production
Texturing
UV mapping

3D Model formats

Format limitations
Native
  • Blender 3.6.5 (.blend)56.2 MBVersion: 3.6.5Renderer: Cycles 3.6.5
Exchange
  • Substance Painter (.spp, .sbsar, .spsm)230 MBVersion: undefinedRenderer: Iray
  • Textures 262 MB
  • PNG (.png) (2 files)262 MB
  • glTF (.gltf, .glb)29.9 MB
  • OBJ (.obj, .mtl)12.9 MB
  • Collada (.dae)22.5 MB
  • Autodesk FBX (.fbx)25.7 MB
  • UnrealEngine (.uasset)49.9 MB
  • Other 49.9 MB
  • Unity 3D (.unitypackage, .prefab)32.6 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 81,769
  • Vertices 82,423
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Publish date2025-03-18
  • Model ID#5961976
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