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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
Garlic and a clove of garlic. It is retopologized and fully ready for use in game engines. This pack contains low poly version of model with textures, and high poly source mesh with UV and textures. Pack contains fully setuped Blender scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Low-poly meshes:
SM_Garlic_LOW.fbx (poly: 11269; vert: 11268)
SM_Garlic_Part_LOW.fbx (poly: 4079; vert: 4086)
SM_Garlic_Compos.fbx (poly: 15348; vert: 15354)
Hi-poly meshes:
SM_Garlic_HI.obj (poly: 720640; vert: 720639)
SM_Garlic_Part_HI.obj (poly: 260928; vert: 260928 )
Textures:
T_Garlic_AO.tga
T_Garlic_D.tga
T_Garlic_R.tga
T_Garlic_S.tga
T_Garlic_BPR.tga
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Garlic_Part_AO.tga
T_Garlic_Part_D.tga
T_Garlic_Part_R.tga
T_Garlic_Part_S.tga
T_Garlic_Part_PBR.tga
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
If you have any questions, or suggestions you can contact me through support.