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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a high-quality Stylized Gingerbread Man 3D Model perfectly suited for Christmas and Holiday projects, visualizations.
Key Features:
-Ready for Any Project: Clean topology, non-overlapping UVs, and real-world scale.
-PBR Textures: Includes essential maps for modern rendering (Albedo/Base Color, Normal, Roughness).
-UV unwrapped: The model is UV unwrapped so you can place your own textures.
-Seasonal Appeal: Features classic icing details and festive candy buttons in a charming design, ideal for a winter scene.
-File Formats: Available in multiple industry-standard formats (OBJ, FBX, .Blend, gltf) to ensure compatibility.
-Quad topology: The model is made out of quads so it's subdivision ready(to add more detail if necessary).
Use Cases:
-Seasonal Marketing and Advertising
-Architectural Visualization (as a prop in a kitchen/dining scene)
Texture format: PNG
Texture resolution: 2048x2048(except normal map which is 4k for the cookie)
PBR Texture & Setup Notice (READ BEFORE IMPORTING(.OBJ))File Format Limitation: The primary universal file format (.OBJ) is included for maximum compatibility. However, the OBJ format does not store PBR material information (such as which file is the Roughness Map, Normal Map, etc.).
Action Required: To achieve the look shown in the preview images, users MUST manually assign the included texture maps within their chosen 3D software or game engine (e.g., Blender, Maya, Unity, Unreal Engine).
Important Color Space Note: To prevent incorrect shading, the following maps must have their Color Space / Gamma set to Non-Color (or Linear) upon import:
Normal Map
Roughness Map
The Base Color (Albedo) map should be the only map left set to the default sRGB (or Color) gamma.
Before importing (.gltf):Textures Are Embedded: Unlike the OBJ or FBX files, the GLTF/GLB file includes the PBR materials, textures, and shading settings already correctly linked and embedded.