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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/8
This is a charming stylized 3D model of a Gingerbread Star Cookie, perfect for festive animations or cheerful holiday render scenes.
Key Features:
-Stylized Aesthetic: Designed with a clean, pleasing visual style that emphasizes clear shapes and vibrant materials, fitting perfectly into a cozy, cartoon, or low-poly aesthetic.
-PBR Materials: Uses clean, defined PBR workflows. The materials are tuned for a stylized look, featuring soft subsurface scattering on the cookie body and a smooth, glossy finish on the icing.
-Clean Topology: Features clean, organized geometry for easy rigging, subdivision, or modification if needed.
-Quad topology: The model is made out of quads so it's subdivision ready(to add more detail if necessary).
Textures: 2048x2048(except the normal map which is 4k) in png format.
PBR Texture & Setup Notice (READ BEFORE IMPORTING(.OBJ))File Format Limitation: The primary universal file format (.OBJ) is included for maximum compatibility. However, the OBJ format does not store PBR material information (such as which file is the Roughness Map, Normal Map, etc.).
Action Required: To achieve the look shown in the preview images, users MUST manually assign the included texture maps within their chosen 3D software or game engine (e.g., Blender, Maya, Unity, Unreal Engine).
Important Color Space Note: To prevent incorrect shading, the following maps must have their Color Space / Gamma set to Non-Color (or Linear) upon import:
Normal Map
Roughness Map
The Base Color (Albedo) map should be the only map left set to the default sRGB (or Color) gamma.