Cereal sceene with exchange files, materials are compatible with cycles and eevee, the flakes textures are included (Color Normal and Rough) it has basic overlaping uv unwraps.For the glass in eevee remember to enable screenspace reflection and refractions, its is not as good as cycles but it does the job of a realtime render.
2 Scenes included Native and Universal
Native: Includes al the procedural nodes used to achive the result as seen in the thumbnails. Includes the Particle system used in the flakes, includes the lighting and camera setup
Universal: Include the baked textures with all the flakes as individual uv unwrapped triangulated objects.