This a collection of 3D donuts made in Blender using it's built in geometry nodes system.
The scene containes the lighting with the modells. Every object is named (picture13). The donuts, as you can see in the wireframe pictures, have a perfect topology. The sprinkles were created with geometry nodes. All of the textures are in the .blend file, but if you have any issue with that feel free to ask! The textures' resolution is *1k. *
About the scene:
I hope I could help you in any way with this model! Have a great day!