DESCRIPTION

Hi, Here is Jack Daniel's Honey Bottles 3d models.Its a high quality models maded in 3ds Max 2018 with V-Ray 4.1!Models have real dimensions.Vray materials. Also added some bitmaps for PBR material. Game ready with PBR Textures!You can apply turbosmooth modificator for better result.For closer view rendering3ds max scene file includes several models of bottles!Every layer have a one model of bottle. Such as 500ml, 700ml, 1.0litre.

Information:

  • Real world scale.Units of measurement is millimeters.
  • No object missing.
  • Models in center of coordinates.
  • Separate layers with each bottle models and default layer with V-ray cameras, V-ray lights, HDRI light (you can put HDRI image in general options of VRay Dome light).
  • Named all objects, materials.

Geometry:

Polygonal Quads/Tris-Polys: 19322
-Verts: 19347-NO Ngons -No isolated vertices,-NO overlapping UVW faces
-NO overlapping faces and vertices. -Minimum triangles 1%.

Textures and materials:

  • textures have resolutions 4096x4096px
  • HDRI map not included
  • No texture missing.
  • Vray material.Also added some bitmaps for PBR material. For more realistic result
  • UVWs mapping: non-overlapped UVs
  • UV Mapped: Yes

Arhives include:-diffuse(albedo) maps;-bump maps;-normal maps;-glossiness maps;-reflection maps;-metallness maps;-roughness maps;-archives files with mesh(max.obj.fbx.3DS)

Rendering previews:

3ds Max 2018 and V-Ray 4.1! PBR materials maybe also realistic rendered in other engines!Non-photoshop postprocessingIf you render this file using a different version of this renderer,you may not have the same results as you see on the thumbnailsThanks for using my models and have a good day!

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Jack Daniels Honey Bottles PBR Low-poly 3D model

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Native file format
MAX
Size: 8.28 MB
Renderer: V-Ray | 4.1 | 2018
Exchange formats
OBJ
OBJ<br />File Size: 556 KB
FBX
Autodesk FBX<br />Version: 2009<br />File Size: 876 KB
3DS
3D Studio<br />File Size: 389 KB
TEXTURES
Textures<br />File Size: 17.9 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Geometry
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19322 polygons
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/ 19347 vertices
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Unwrapped UVs
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