DESCRIPTION

Various Low-poly 3D models of walls floors made in Blender 3.0

  • Images rendered in blender Eevee.
  • real world approximate scale.
  • all pivots are centered.
  • optimized mesh.
  • no flipped faces.
  • comes with render scene but not with the HDRI, download it in the link below.
  • HDRI from Poly Haven
  • 10 Materials. (4K PBR)
  • gate and handle pivots are placed in a way that facilitates the creation of animations.

OBJECTS AND MATERIALS:

MATERIAL: stone wall (BAKED NORMALS)/objects using:

  • - stone wall: 7498 Poly/ 3751 Vertices
  • - stone wall half A and half B: 5395 Poly/ 2839 Vertices
  • - seamless tiles A and tiles B: 4195 Poly/ 2217 Vertices
  • - squares (fill the edges) 1,2,3 & 4: 1354 Poly/ 740 Vertices

MATERIAL: grid and gate /objects using:

  • - pole (x2):462 Poly/ 249 Vertices
  • - grid (x2): 1621 Poly/ 850 Vertices
  • - Gate (divided in 4 parts: handle, gate, hinge, lock ) all parts together: 12144 Poly/ 6566 Vertices
  • - horse hitching ring: 1390 Poly/ 734 Vertices

MATERIAL: Stairs_ stone (BAKED NORMALS)/objects using:

  • - Stone Stair 1,2 & 3 (each one has 2 steps): 16133 Poly/ 8232 Vertices

MATERIAL: Stairs /objects using:

  • - stair 1,2 & 3 (each one has 2 steps): 4462 Poly/ 2295 Vertices

MATERIAL: Tiles /objects using:

  • - All tiles pieces(8 full tiles + broken edge + tile broken in 2 halves): 6996 Poly/ 3629 Vertices

MATERIAL: Tile_stone (BAKED NORMALS) /objects using:

  • - All tile pieces (12 tiles) 12811 Poly/ 6507 Vertices

MATERIAL: Road partition /objects using:

  • - 3 individual and modular cuboid stones, all together: 6858 Poly/ 3435 Vertices

MATERIAL: Pillars /objects using:

  • - 3 individual parts (destroyed pillar base + mid + top): 3434 Poly/ 1724 Vertices
  • - 3 individual parts (normal pillar base + mid + top): 1982 Poly/ 997 Vertices

MATERIAL: wall misc /objects using:

  • - triangle wall top (5 individual tiles): 3226 Poly/ 1623 Vertices
  • - flat wall top (5 individual tiles): 2856 Poly/ 1456 Vertices
  • - wall divisor for traingle top: 570 Poly/ 308 Vertices
  • - wall divisor for flat top: 622 Poly/ 336 Vertices

MATERIAL: Road car block (pole) /objects using:

  • - Car blocking pole (with horse hitching ring): 2384 Poly/ 1232 Vertices

Some parts created using the base modular models in this list are not listed due to avoid repetition

TEXTURES

  • .png
  • Painted and exported using Substance Painter.
  • 4096x4096 Textures.
  • Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal).
  • Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal).
  • Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal).
  • Individual PBR maps: (base color/metalic/Normal/Roughness/AO).

FORMATS

  • .blend
  • .fbx
  • .obj
  • .ply

Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.

Made by Gabe.

REVIEWS & COMMENTS

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nykolai
nykolaiBuyer of this model
This user has purchased this specific model
This is an amazing kit! So much detail - really well made, and so versatile. :)
Interior-Mind
Interior-MindCommunity member
This user is part of the CGTrader community
Good job!
7ka
7kaCommunity member
This user is part of the CGTrader community
Excellent!
Robinson17
Robinson17Community member
This user is part of the CGTrader community
Great work....
pichulonkoworkshop
pichulonkoworkshopCommunity member
This user is part of the CGTrader community
Nice
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modular street construction in steampunk gothic style Low-poly 3D model

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File formats
OBJ
OBJ | 4 files<br />File Size: 258 MB
FBX
Autodesk FBX | 2 files<br />File Size: 100 MB
ABC
Alembic<br />File Size: 12.8 MB
PLY
Ply | 2 files<br />File Size: 86.3 MB
BLEND
Blender | 2 files<br />File Size: 253 MB
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/ 45023 vertices
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