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This highly atmospheric modular subway station scene was designed specifically for high-quality rendering, VFX, and cinematic use cases. It features a detailed floor created entirely with procedural materials inside Blender, making the asset lightweight, customizable, and resolution-independent.
Whether you're working on a concept render, a cinematic background, or a virtual set for compositing, this scene gives you the flexibility to adapt the look and feel to your specific lighting and visual direction.
Features:Fully modular layout using Array modifiersDesigned for rendering purposes (not optimized for real-time/game engines)Procedural materials for flexible customizationClean, organized node-based shader setupCompatible with Blender CyclesIncludes .blend, .obj, and .fbx exports
About the materials:The scene uses procedural materials created inside Blender, which allows for:Easy tweaking of color, dirt intensity, roughness, and pattern scaleNo need to worry about low-resolution or baked texturesSeamless, tileable patterns that adapt to geometry
Note: The .obj and .fbx versions do not include baked textures. This choice is intentional — it keeps the scene open and adaptable so that artists can bake or customize the materials to their specific needs and workflows.
Perfect for:VFX backgroundsCinematic sequencesEnvironment designArchitectural previsualizationLighting and shading studies
REVIEWS & COMMENTS
accuracy, and usability.
