subject
smartly

























My Original Work
Update :
Notes :
.
Textures : 4096x4096 PNG
- T _Stair_01 _Base _Color
 - T _Stair _01 _Emissive
 - T _Stair _01 _Height
 - T _Stair _01 _Metallic
 - T _Stair _01 _Mixed _AO
 - T _Stair _01 _Normal _DirectX
 - T _Stair _01 _Normal
 - T _Stair _01 _Roughness
 
.Source Maps : 4096x4096 PNG
- ColorMap
 - Curvature
 - Normal Map
 - Position
 - Thickness Map
 - World Space Normals
 
3D Formats :
( With Animation )
- Unreal Engine 4
 - 3ds Max 2015
 
- Maya
 - FBX 2016(Please Contact for other Versions )
 - 3DS
 
( No Animation )
- Blender
 
( Animation not Supported )
- OBJ (.obj, .mtl)
 - Collada (.dae)
 - stl
 
Importing:
For unreal engine 4 AssetJust Copy and Paste Content Files in to your Content Folder
Need help ?... please send me a message :)