DESCRIPTION

The semi-parametric scene setup allows easy modification of the terrain. The relief is controlled by composite displacement map, the sand mask changes automatically by the displacement height. The scene is large-scale, but is not in real units.The scene uses Vray for rendering, but can be converted to any render engine. I put Standart material as Placeholder, so you can easily reassign the maps.The scene contains the light and render setup. What you see on images - is what you get.

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Rainy desert sci-fi landscape scene 3D model

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Native file format
BLEND
Size: 157 MB
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OBJ
OBJ | 2 files<br />File Size: 132 MB
FBX
Autodesk FBX<br />File Size: 66.2 MB
GLTF
glTF<br />File Size: 67.3 MB
STL
Stereolithography<br />File Size: 85.6 MB
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1225355 polygons
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