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This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Stylized Windmill Valley Environment with 93 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects. There are many different types of Assets to help you create or polish your Environments.If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
Technical details:
Features:
- 93 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations For Some Assets
Texture Sizes:
20481024
Texture Size: 2048 for detailed / mid-sized assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 21K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Barrels, crates, fences, wooden bridge, cart, signboard, rocks, vegetation, trees, bushes, grass, crops, lamps, windmill parts etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Houses, barns, windmill, towers, village buildings etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Vegetation: Campanalle, grass, tree, flore, canopy, weed, field plants, reeds, shrubs, hedges, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 93 Unique Meshes
Number of Materials: 104
Number of Textures: 232
Supported Development Platforms: All Platforms
REVIEWS & COMMENTS
accuracy, and usability.
