Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/24
This pack includes a set of game-ready assets with optimized topology, LODs, and ready-to-use materials for Unreal Engine, Blender, and Unity.
The pack contains multiple stylized props grouped into categories:
All assets share a consistent stylized art direction and work well together in a single scene.
File FormatsFBX — individual assets with LODs Blender (.blend) — full source scene with materials Unreal Engine project — fully set up assets with materials, LODs, and collision Unity support — textures and materials included
Textures & Materials Resolution: 2K (2048x2048) Formats: PNG Texture Maps: Base Color Normal Roughness Ambient Occlusion Blender Additional Map: Displacement
All textures are exported from Substance Painter using standard workflows for Unreal Engine, Unity, and Blender.
All major assets include multiple Levels of Detail for real-time performance:
Log
LOD0: 304 tris
LOD1: 108 tris
LOD2: 36 tris
Stump
LOD0: 1346 tris
LOD1: 860 tris
LOD2: 344 tris
Table
LOD0: 1512 tris
LOD1: 910 tris
LOD2: 388 tris
Bucket
LOD0: 3920 tris
LOD1: 1952 tris
LOD2: 900 tris
Barrel
LOD0: 1184 tris
LOD1: 430 tris
LOD2: 214 tris
Box 1
LOD0: 232 tris
LOD1: 156 tris
Box 2
LOD0: 1500 tris
LOD1: 216 tris
Rocks (5 variations)
Range: ~56 – 288 tris
Technical Details Game-ready topology Clean and optimized UVs Real-world scale (centimeters) Properly placed pivot points Custom collision (Unreal Engine ready) Optimized for real-time rendering