Low polygonal Medieval penalty place in 3D Max file version 2009 minimum.
.FBX and .OBJ files are included.
Unity asset included.
Place combined with 115 objects, witch all with background plane have 5,213 polygons and 4,985 vertexes.
All textures in DDS file format.
In materials shaders I textured 2 channels “Diffuse” and “Specular level”