Gravestone 3D model
The model was created using 3ds max 2016, it's unwrapped and the displacement, normal and AO textures are provided. The diffuse concrete texture in the render are assests from megascans. I have included the high poly sculpt in 3ds max 2016 and applied the pro optimizer Modifier to reduce polycount.
Formats provided are: 3DSMax 2016 high Scanline 3DSMax 2016 Vray low 3DSMax 2016 Corona low Obj high-low FBX high-low