This highly detailed walk-in tent can be used for your outdoor scenes, camping, and survival environments/games. The tent requires two-sided rendering/shading enabled in your shader settings.
Game-ready asset - PBR Roughness / Metalness - Accurately scaled for Unreal Engine - Mikk Tangent Space - Unreal Engine 4 Optimized.
Packed Maps: Base Colour [Opacity in Alpha Channel], Normal (Direct X), AORM Packed Texture [Red Channel = Ambient Occlusion], [Green Channel = Roughness], [Blue Channel = Metalness],[Alpha Channel = Colour Mask]. (Un-packed texture maps version also included) Textured @ 4096x4096 (x2) | Opportunity for closeups! Can be down-rez'd for background asset situations.
TGA Texture File Format
Rendered in Marmoset Toolbag | Art by Riptide 3D Team