DESCRIPTION

A 3D model of a terrain landscape made in Blender with proper PBR (Physically Based Rendering) materials would typically consist of a highly detailed terrain mesh, with intricate textures and materials that are designed to mimic the appearance and behavior of real-world materials.

The terrain mesh itself is created using a combination of sculpting tools and heightmap data from google, which is used to generate a detailed landscape with hills, valleys, mountains, and other natural features. Carefully made to match the real-world appearance of the terrain.

These materials are created using a combination of physically accurate models and artistic techniques, such as roughness, metallicness, and normal mapping, which is used to create the appearance of different surface properties like roughness, reflectivity, and other characteristics that make the terrain look more realistic

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adriansh2329Community member
This user is part of the CGTrader community
هذا مفيد
mz
mz-rsl-kfupmCommunity member
This user is part of the CGTrader community
Another beautiful terrain, thank you!
ta
tagrich01Community member
This user is part of the CGTrader community
Lovely
ik
ikouroshiCommunity member
This user is part of the CGTrader community
beautiful
ba
babaaliCommunity member
This user is part of the CGTrader community
so, should i download this and then use in maya as a dnd map for visual? yes i should. :D thnx!!

Desert Terrain Model- Endless Adventures mountain in middle o... Free low-poly 3D model

Royalty Free License (no AI)
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File formats
STL
Stereolithography | 2 files<br />File Size: 8.95 MB
OBJ
OBJ | 3 files<br />File Size: 10 MB
BLEND
Blender | 3 files<br />File Size: 36.4 MB
GLTF
glTF | 2 files<br />File Size: 28 MB
FBX
Autodesk FBX | 2 files<br />File Size: 7.64 MB
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3D Features
Animated
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Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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