A single full-body scan of a sand stone created from 240 different photos. The product comes in three different polycounts. One highpoly model for closeups (together with 8k albedo and 4k roughness/normal map). One base mesh for games and one LOD mesh for games. This three configurations make the stone perfect for nearly any type of rendering. You can use it in any kind of outdoor environment. If you need more scanned objects of any kind, please have a look at my profile. For more technical information, have a look below:
Features: 8k Textures PBR ready Game-ready Base and LOD mesh High-poly Scan mesh Accurate Sizes of the mesh Full body scan (no holes/not closed by hand) Delighted Textures *The .STL includes all types (Highpoly,Base and LOD) in one File
Meshes: Highpoly-scanned-mesh (HP) Base-game-ready-mesh (Base) LOD-game-ready-mesh (LOD)
Texturepacks: HQ_Textures.zip (4k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 1k for LOD) GQ_Textures.zip (2k Diffuse, Normal, Displacement, Roughness for Base; Same textures in 512² for LOD) HP_Textures.zip (8k Diffuse, 4k Normal, 4k Roughness for High-Poly mesh)
The polycount (in verts):
HP: 432,240 Base: 1,252 LOD: 750
If you have any questions, feel free to ask. If you have whishes for my next model, write me a private message or comment below. If you are interested in my working process, please visit http://siebencorgie.jimdo.com/main/workflows/
thank you!