DESCRIPTION

Rocky Island for unreal engine (or any other height map usage).

Island is 4033x4033

How to use:

uasset files:

  1. Extract Unreal_Engine.zip
  2. Copy the file RockyIsland.umap and the folder RockyIsland into your unreal engine projects content folder
  3. Enable Support Sky Atomosphere Affecting Height Fog under Settings->Project Settings->Engine - Rendering->Shader Permutation Reduction if you want to use the lighting setup included
  4. Restart unreal engine
  5. You will have a RockyIsland level in your content folder now, you can use it directly or copy-paste the landscape into your existing level

Heightmap Files:

  1. Extract Heightmap.zip
  2. RockyIsland_Heightmap.r16 is the height map data, use this in a software that supports it
  3. RockyIsland_RockMap.png and RockyIsland_SandMap.png are image lookups for telling your rendering engine know what texture to put where (Weight blends).

I don't recommend using the heightmap directly unless you know how you want to set everything up in your specific program.

Included:

.uasset files with everything already setup (does NOT include water)

Heightmap | .r16

Sand/Rock texture maps (for painting textures onto the heightmap) | .png

Sand/Rock textures used in the landscape material in unreal

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awesome environment, much recommended!
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Rocky Island 3D model

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Size: 528 MB
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