Cleaned up game-ready scan of an interesting rock formation. Blender scene where the asset is utilized is provided.
4K Material
Model Information
*The Example scene is included. It features a raw unprocessed variant of the model for further use. Fluid simulation is baked and within the blender file. Advanced Compositing Nodetree is included(Dynamic Paint Caches cant be packed into a .blend so for the stones in the foreground, I would recommend either rebaking or just using one roughness value).