Made in HoudiniTextured in Susbtance PainterUV UnwrappedNon-Overlapping UV's4K PBR Textures (BaseColor, Roughness, Height/Bump, Normal)TriangulatedOptimized For 3D renders and games
Geometry:Each one of the Islands are around: 56.000 Triangles and 29.000 Vertices
The preview video is made in and rendered with Unreal Engine 5 (Used Nanite for better performance)