1/27
This low-poly ice world environment is a stylistically cohesive 3D diorama designed for games, VR experiences, or lightweight animations. It features a charming winter wonderland aesthetic with a balanced distribution of environmental assets and a clean, faceted look.
Model OverviewThe scene is built on a rectangular snow-covered base, organized into distinct zones including a mountainous background, a central glacial forest, and a flowing river foreground.
Geometry: * Vertices: 20,416
Edges/Polygons: 26,430
Technical Specs: The model is UV unwrapped with materials fully applied, ensuring it is ready for immediate engine integration (like Unity or Unreal) or rendering.
Key Environmental FeaturesMountain Peak & Cave: The backdrop is dominated by sharp, towering mountains with dark grey rock tips and lighter grey bases. A notable feature is the small wooden door embedded in the largest peak, suggesting a hidden cave or a cozy dwelling.
Glacial Forest: The mid-ground contains two types of vegetation:
Ice Crystals/Trees: Large, translucent-blue geometric shards that act as frozen conifers.
Deciduous Trees: Rounded, pale-green low-poly clusters on thin trunks, providing a soft contrast to the sharp ice.
Frozen Terrain: The ground is a crisp, flat white plane interspersed with scattered grey boulders and smaller snowball geometry to break up the tiling.
The Riverbank: A narrow, vibrant blue stream cuts through the foreground. Several rocks and small floating ice donuts or rings are placed along the water, adding detail and a sense of movement to the scene.
Aesthetic & LightingThe lighting (as seen in the renders) transitions from a warm, atmospheric orange sunset glow in the background to a cool, neutral tone in the foreground. This highlights the faceted geometry, creating sharp shadows and clear silhouettes that define the low-poly style.
REVIEWS & COMMENTS
accuracy, and usability.

