*Based on real map shape, optimized for cinematic & simulation use.*
This is a highly detailed 3D terrain model based on the real world shape of the Australian continent. Modeled with high resolution topology and carefully sculpted terrain features, it provides an ideal foundation for geographical visualizations, cinematic environments, or detailed simulations.
Features:
Clean topology
Accurate shape of the Australia continent
High-poly mesh suitable for cinematic rendering and simulation
Stylized red rock desert biome
Game-ready FBX format
Realistic vegetation and terrain layering
Ideal for Unreal Engine / Unity
Includes desert-style terrain with cliffs, valleys, and vegetation
Modeled with Blender
Included Formats:
.FBX
.OBJ
.BLEND
.ABC
.USD*
.STL
Intended Use:
Geography-based projects
3D visualizations of Australia
Film, animation, or world-building environments
Architectural or academic simulations
Polycount:OBJ: 135Vertices: 2,443,151Edges: 4,867,377Faces: 2,425,183
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Important Notes:
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Terrain shape is real but asset placement is artistic_