Description:
Game-ready Rocks / Gravel. Prepared with 3 UV Layouts for variation when scattering and creating paths, gardens and exterior flooring. Forest-Pro ready scenes included for 3dsmax users. PBR Models unwrapped and non overlapping for game engines or other software.
Purpose:
- HQLP - High Quality Low Poly.
- Architecture Kit-Bash Model.
- Realtime PBR.
- Scatter Pack ready (Forest-Pro included)
Features:
- 9 Round Scatter packs (3 variations of 3 colors).
- 3 Large Box simulated packs collapsed for rectangular pathways. No intersections, all natural placement.
- All individual rocks provided from each variation so you can simulate for yourself or hand place if required.
- Each variation is labelled as A / B / C so you can easily organize and find which materials belong to which items.
- Colors included in each variation - White/Grey, Blue/Black, Pink/Yellow/White/Grey mixes.
- Forest-Pro scatter ready. Each forest is setup with ForestColor nodes for extreme color variation (ForestPack scatter items do not have OpenSubdiv for optimization, but can be easily applied).
- OpenSubdiv applied as instance so can be enabled/disabled for all scene items with one click (3dsmax only).
- Geometry is all quads, no ngons, triangles or poles.
- Geometry subdivision ready.
- Real world units and has accurate measurements.
- UV's unwrapped and Non-overlapping.
- Seamless textures, no seams.
- All Vray materials are created for use in both GPU and CPU rendering.
- Textures provided in both 4096x4096 & 2048x2048 16bit png (for the rocks/gravel only, concrete blocks not included as they are for example purposes only).
- All texel density is set evenly and ready for real-time applications.
- All textures baked in to the UV layout.
File Format:
- 3dsmax 2018. Vray & Corona 5.0. These are designed specifically for both render engines and look identical in both. Includes both Roughness & Glossiness workflows.
- Cinema 4D R19 with Roughness Materials and Physical Render Engine. Materials native to Cinema4D.
- Blender 2.91 with Roughness Materials for Evee & Cycles. Materials native to Blender.
- FBX & OBJ available with textures and materials. Materials will not appear the same as Vray/Corona as they are converted to Standard Materials. FBX Embedded textures.
- OBJ textures with embedded textures (copy the textures to the maps directory).
- System Units: Centimetres.
- No additional plugins required other than the render engines themselves.
Polygon Information:
- Scatter Packs (Forest-Pro) - 12,971
- Individual Rocks - 12,971
- Simulated Large Box - 122,118
Total Polygon information does not include instanced objects (Instanced objects for 3dsmax only)