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Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
Versatile usage includes creating atmospheric movie scenes, game environments, and educational visuals depicting ice formations and glacial landscapes. The models' PBR textures, including Diffuse, Normal Map, and reflection/roughness/metallic, are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs. All textures are 4096*4096 in size.
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