







A low-poly game-ready environment featuring a trail going from a dense forest to a coastal cliff. Inspired by the Japanese locations Tojinbo and Aokigahara. Fully optimized with baked textures, ideal for Unity and Unreal projects
Formats: .blend, .fbx, .obj
Polycount: (133K)
Textures: (2K baked maps)
Engine Compatibility: Unity, Unreal Engine, etc.