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Customizable Rocks is a package of 23 modular cliffs and rocks with the special shader that allows you to customize the look to your project needs, pushing it to a more simple stylized or more complex semi-realism look. The shader also uses a scale adapt method that allows you to scale rocks as you want and combine it together (mesh combine and static batching support) without quality loss and texel difference.
Shader features:
- Scale adapt
- Albedo colorization
- Edges control
- Highlight control
- Dirt/AO control
- Coverage control
- Smoothness control
Meshes:
- Big Cliffs - 4
LOD0 polycount(5571 - 5977)
- Small Cliffs - 5
LOD0 polycount(2460 - 3416)
- Big Rocks - 5
LOD0 polycount(401 - 406)
- Med Rocks - 3
LOD0 polycount(116 - 183)
- Small Rocks pile - 3
LOD0 polycount(291 - 315)
- Small Rocks - 3
LOD0 polycount(21 - 27)
All meshes have 4 levels of high quality LODs. You can use any of it as a main mesh if you need to save polycount.
LODs polycount: LOD1 ~50%, LOD2 ~25%, LOD3 ~12.5% (Of LOD0)
Textures:
- 4 Texture sets
- 5 Colorize maps
- 5 Detail textures
- 3 Coverage textures
REVIEWS & COMMENTS
accuracy, and usability.
