Desert Scene
|| MAIN ||
This scene can be used in commercial projects and there is no requirement to give credit
The Preview image is rendered using Cycles rendering engine
The .blend file is ready to render exactly like the preview image
The mesh totals represent the meshes without subdivision
|| SPECS ||
No textures used, this scene is based only on materials
Mesh size: 66895 Vertices / 66364 Polygons
The mesh has a clean geometry based on loops and 'only' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like meshsmooth are perfectly working