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Hey There!!
This is a Arid Biome Terrain for Game map and Background Landscape. e. It include all the map required for Game world in UE5 like foliage Map, Flow, Slope, River mask, Height mask, Displacement Map, and all maps for other Maps and textures as well ,like Color Map, Details Bump, Displacement in png, etc.
I Displacement it Using Geometry nodes in Blender My Blend File is Also Included. With a Screenshot of node trees in geo and shader node with explanation. My displacement node Group (Which is Included) Is super easy to use and has many Controls. Including a Subtraction, which I used for lowering the Height of Foliage in My Displacement with fake Foliage Map.
Getting Layer color Variation like this in UE5 might be tricky that's why i Also generated a Layer mask. Which you can Use to get variation in different layer it just separate layers. you can also blend the color map with uv scale 1 and lower the opacity.
This Terrain is Quite Suitable foe Game Maps it has lots of Interesting areas for City Building. Roads, and River, valleys etc.