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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
A realistic ancient ruins scene - an ancient stone-built island settlement with temple-like structures, stepped pyramids, and dirt paths surrounded by grass and coastal terrain. In bright, even daylight, the earthy, natural tones give it a still quality.
Filled with stone buildings, stepped pyramids, island terrain, dirt paths, the environment rewards closer inspection with touches like weathered masonry, flat-roofed structures, raised platforms, carved wall patterns. Well-suited for historical game levels, heritage visualization projects, and synthetic AI datasets covering pre-modern environments.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.