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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
In full, unfiltered daylight, this realistic ancient ruins feels softly contemplative. An ancient sandstone city carved into a narrow rocky canyon with roads, facades, columns, and sparse desert vegetation, with warm, sun-baked tones tying the composition together.
Filled with rocky canyon, ancient city, sandstone buildings, carved facades, the environment rewards closer inspection with touches like cliffside architecture, narrow canyon passage, weathered pillars, carved rock walls. Ideal for teams building historical games, educators creating 3D period content, or AI pipelines needing diverse cultural scene data.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.