A high quality, lowpoly model of a lighthouse. The lighthouse is of real world size model, based loosely on Pigeon Point Lighthouse in California. Created for use in games and other real time applications. The lighthouse is one mesh with two materials, one material for the solid textures and another for the alpha textures.
The lighthouse is completely unwrapped with non-overlapping UVs.
PBR textures 4096 x 4096 (diffuse, roughness and normal map)
Polys 3888. Verts. 4697