DESCRIPTION

Modelo 3D de poste de barbeiro. 4 objetos (armação, vidro, lâmpada interna, poste giratório), cada um com seu próprio mapa de layout UV não sobreposto, material e texturas PBR definidas. Modelo 3D pronto para produção, com materiais PBR, texturas, mapa de layout UV não sobreposto fornecido no pacote. Modelo 3D pronto para produção, com materiais PBR, texturas, mapa de layout UV não sobreposto fornecido no pacote.Quads apenas geometrias (sem tris / ngons).Facilmente personalizável: geometrias desembrulhadas por UV, para que você possa criar novas texturas (ou modificar as existentes) usando os mapas de layout UV fornecidos no pacote (como png com alfa).Cada Objeto, Material ou Textura fornecido no pacote tem um nome exclusivo e significativo.Feito no Blender 3D 2.80 (materiais Cycles / Eevee) e depois exportado para OBJ e FBX; materiais e texturas fabricados em Substance Painter, exportados para PBR, V-Ray, Unity, Unreal.Formatos incluídos: FBX, OBJ; cenas: BLEND (2,80 com materiais Cycles / Eevee); outro: png com Alpha.Objeto de escala uniforme (escala aplicada no Blender 3D).Pacote de texturas com vários mecanismos da PBR incluído: em uma pasta compactada, você encontrará o conjunto de texturas da PBR para vários mecanismos de renderização ou de jogos!

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Pole Post barber 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 5.82 MB
FBX
Autodesk FBX | 3 files<br />File Size: 2.77 MB
BLEND
Blender<br />File Size: 894 KB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
37764 polygons
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/ 18963 vertices
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Unwrapped UVs
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