This barber pole can be aged/weathered just using some sliders in the shading panel. The shading is 100% procedural, so even subtle changes to displacement are used to create the aging/weather effects. All you have to do is slide the age factors from 0 to 1, stopping when you think you have the right loook.
It is a single object. Animation is accomplished with procedures in the shader. For more information, please view the youtube video...https://www.youtube.com/watch?v=T5YSnTmsMhU