Low-Poly model of a celtic storehouse. Suitable for usage in real-time engines. Not ment for subdivision. Originally createt with Blender. Previews are rendered with Cycles. Lighting rig and HDRi are not included.
Geometry:.blend(2.79)
.blend(2.78)
Multiformats (.fbx, .obj, .3ds)
.unitypackage
1 texture set (4k) for the house and 1 texture set (1k) for the cow skull.
Additional textures are provided in the AddTexures download file.
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