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The Lost Temple – Environment Pack
- Showcase Video: https://youtu.be/7sAaoDEL_V4
- Walkthrough Video: https://youtu.be/7tCQt2YXINw
The Lost Temple is a high-quality, AAA-grade environment pack designed for cinematic experiences, adventure games, open-world exploration, and story-driven projects. Inspired by ancient desert civilizations hidden deep within rocky canyons, this environment blends natural landscapes with monumental stone architecture, creating a mysterious and atmospheric world.
Vast canyon formations, sculpted sandstone arches, lush palm clusters, still waters, and intricately carved temple pillars come together to form a unique oasis lost in time. Every asset is crafted with attention to detail, optimized for performance, and ready to integrate into any Unreal Engine workflow.
Whether you're building a forgotten sanctuary, an ancient puzzle temple, or a breathtaking cinematic reveal, The Lost Temple gives you everything needed to bring your vision to life.
Key Features
- AAA-quality modular ancient temple architecture: Detailed pillars, carved stone elements, platforms, statues, and ruins.
- Highly detailed canyon environment: Massive rock formations, arches, cliffs, and layered geological structures.
- Lush oasis foliage: Stylized and realistic palm trees, ground vegetation, and grass variations.
- Water & atmosphere setup: Calm river surface ready for post-processing, fog layers, and lighting presets.
- Game-ready & Cinematic-ready: Optimized meshes, efficient LODs, and clean collision.
- Modular workflow: Build your own custom temple variations using reusable pieces.
- Perfect for: Adventure games, action RPGs, cinematic sequences, survival games, ancient ruins exploration, and more.
Technical details
- 145 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations For Some Assets
- Texture Sizes: 4096, 2048, 1024
- Texture Size: 4096 for almost all assets, 2048 for grunge and particle texture, 1024 for tree bark texture.
- Collision: Yes, Custom collisions for complex assets
- LODs: Yes, 4 LODs for complex assets
- Number of Meshes: 145 Unique Meshes
- Number of Materials and Material Instances: 54
- Number of Textures: 143
- Supported Development Platforms: All Platforms
- Supported Development Versions: Unreal Engine 5.4, 5.5, 5.6, 5.7+
REVIEWS & COMMENTS
accuracy, and usability.
