DESCRIPTION

WHAT YOU GET:

  • Next gen, AAA quality, game-ready collection of medieval fort buildings.
  • Comes with 3 LODs (midpoly and lowpoly) perfect for game optimization and rendering.
  • Extremely easy to set up. Every mesh and texture is named correctly and placed in precisely sorted folders.
  • We use ONLY seamless and tileable textures so you can easily apply your own texture to get your own design and looks.
  • No hidden mess inside the mesh. Every part is neat and polished.
  • Clean wireframe.
  • FBX + OBJ formats inluded.

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androidgamecoder
androidgamecoderBuyer of this model
This user has purchased this specific model
The fortress looms like a silent sentinel over the surrounding land. Tall stone walls reach upward, their notched tops as broken teeth silhouetted against a starry sky. The edifice which once knew life is now quiet, whispering secrets of a darker time. Windows gape like hollow eyes, empty and watching. A faint light flickers atop a tall corner tower, deemed unreachable by frightened locals. Carved from cold timeworn stone smoothed by centuries of footsteps, stone stairs lead up. Each step bears the shallow indentations of heavy boots and hurried escapes. The open main gate groans with the tearing wind, as though exhaling centuries of despair. Beyond its arch halls stretch into darkness, where forgotten creatures of lore watch from the shadows. I've only implemented one of the fortresses in this ambitious collection so far, the center one in the picture. It features detailed rich stone and wood textures. Blocks of rugged cracked stone mottled with shades of grey and slate are assembled for the floors, walls, and arches. Rich wooden plank flooring is featured on the upper levels and the stairs. There is plenty to explore with four main levels and a high fifth level at the top of a tower reachable by a winding staircase. Two tileable textures are included, a 1024x2048 wood texture and a 2048x2048 stone texture. Since they are tileable, a texture can be repeated in the same triangle render, providing great detail in an efficient manor. Also the textures provided in this set are uniform. Detail elements of models are actually physical parts of the models, not from the adding of lines and shadowing to the texture files commonly done in the industry as a cheat. Three levels of detail are provided at 581652, 1785186, and a hefty 2087217 vertices. There are significant differences in what is rendered between the three. I use the highest detail version, despite the high memory resources required for the buffers in my OpenGL fantasy game. A haunting structure for an adventurer to come across in a dark woods, and a fine example of the extraordinary range of large scale work offered by Enterables.
jeremymcea
jeremymceaBuyer of this model
This user has purchased this specific model
Would recommend!
xa
xanderolBuyer of this model
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Highly recommend
bh
bhupendra-kathaitBuyer of this model
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The buyer left positive feedback on this model
ba
baltatsarCommunity member
This user is part of the CGTrader community
impressive
Bur0w
Bur0wCommunity member
This user is part of the CGTrader community
For those who've purchased, what are you guys using as walls to link the various towers?
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FORT MEDIEVAL CASTLE FORTRESS BAST RUIN TOWER COLLECTION BUILDER Low-poly 3D model

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OBJ
OBJ<br />File Size: 919 MB
FBX
Autodesk FBX<br />File Size: 919 MB
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