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Render Pipeline Disclaimer:This environment is designed to work in HDRP by default, and currently it is not compatible with any other render pipelines.
Stylized Tuscany Seaside City with 101 meshes. There is a lot of different type of Assets to help you create or polish your Environments.
If you will have any questions or support requests feel free to contact our team with: support@leartesstudios.com email address
Features:
- High Attention to Details
- Game-ready / Optimized
- Unique Concepts of Assets
- High-Quality Assets
Technical details:
Number of Unique Meshes: 101
Average Number Of Polys: 4500
Collision: Yes [Automatically generated)
LODs: Yes
Number of Materials and Material Instances: 92
Number of Textures: 77
Texture Resolutions: 4096, 2048,1024
Supported Development Platforms:
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Combined maps (MRAOH) Smoothness / Roughness, Metalic, Opacity, Ambient Occlusion,Object Relation
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion,Object Relation, Metalic and Opacity Texture Maps according to the material.
Key Textures:
-Props: Box, Boats, Bike, Bench, Bodyboard, Bucket, Chair, Light, Houses , Windows, Croisant etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, ORM, Metalic]
-Architecture: Walls, Ceilings, Ground Tiles, Roofs,[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO,ORM, Metalic]
REVIEWS & COMMENTS
accuracy, and usability.
