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BUILTIN PIPELINE IS NOT IN THE FILE DUE TO THE UPLOAD LIMIT, IF YOU WANT IT PLEASE SEND A MESSAGE OR CREATE A TICKET!https://leartes.atlassian.net/servicedesk/customer/portal/1
Additional compatibility information:This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Description:
Modular Stylized Halloween Village is a high-quality, modular asset pack that includes a wide variety of easy-to-assemble modular building assets and high-quality props. You can quickly iterate between mesh and material variations to populate and polish your game environment. The project includes showcased example day and night maps.
The talented StylArts Team makes the environment.
Technical details:
FEATURES:
- The project includes Halloween levels.
- Modular Building Assets and Variations
- High-Quality Assets
- Gameready / Optimized
- Controllable parameters in Material Instances
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
- 512
Collision: Yes, Custom collisions for complex assets
LODs: Yes
Average Poly Count: around 1K up to 9K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Poison, Pumpkin, Skeleton, Flower, Staff, Street lamp, Tree, Mushroom, Table, Book, Candle etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Bricks, Columns, Floor, Ceiling, Platforms, Stairs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Vegetation: Root, Leaves, Vine, Grass, Lotus, Flower, Ivy etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 268
Number of Materials and Material Instances: 175
Number of Textures: 367
Supported Development Platforms: All Platforms
REVIEWS & COMMENTS
accuracy, and usability.
