DESCRIPTION

This building is part of the City Core - New York - Buildings Collection. Check out my profile page to view the full collection.

High-quality 3D building model inspired by New York - Manhattan architecture, featuring realistic details and professional design. Fully textured with detailed materials for a realistic urban look. The model is well organized, clean, and easy to edit or customize.

All objects are ready to use right away in your projects, making it simple to build realistic Manhattan city scenes.

The first photos are rendered in Unreal Engine. The models are Game-Ready with PBR (Metalness)

-----For 3D Formats (FBX, Max, Blender) ------

  • Polygons: 1.460.692, Vertices: 920.253.
  • The models have real-world scale.
  • Textures resolutions: 512x512 to 4096x4096; Format: .PNG;
  • Textures for Physical Materials include (base color/ metallic/ roughness / normal )
  • The normal maps are provided in DirectX format. For compatibility with Blender, they have been converted to the OpenGL format by inverting the Y (green) channel.

The 3ds Max/Blender/FBX scene closely resembles the one from Unreal Engine, although it is not an exact match. For example, the window materials in Unreal Engine are significantly more complex, using cubemaps to simulate the appearance of interior spaces.

The building is designed as a fully modular 3D model, allowing you to easily customize its shape, add or remove floors, and adapt the structure to fit different layouts.

The 3D files include both the fully assembled building and all of the individual modular components used to create it. This gives you complete flexibility to customize, expand, rearrange, or rebuild the structure to suit your own project needs.

----- For Unreal Engine 5.2+ -----

It contains a lot of 3D models, materials, that will save hundreds of hours of work. You can customize almost all of the materials very easily. 3D building model inspired by downtown New York City - NY - Manhattan

Technical Details

  • Most materials have base color, normal and an ORM/ ORMH packed texture (R-Occlusion, B-Roughness, G-Metallic, A-Height).
  • Collisions: Yes
  • Required: You should enable DirectX 12. Edit - Project Settings - Platforms - Windows - Default RHI set to DirectX 12
  • Enable Generate Mesh Distance Fields (it could be enabled as default)
  • Required: You should Enable Nanite (it could be enabled as default)
  • Recommended * Set Lumen for Dynamic Global Illumination Method and Reflection Method".

The HDRI sky textures are sourced from polyhaven.com and are licensed under CC0, making it public domain.

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City Core - New York - Building 05 3D model

$25.00
Royalty Free License
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Native file format
MAX
Size: 261 MB
Renderer: Arnold | 2021
Exchange formats
FBX
Autodesk FBX<br />File Size: 376 MB
PNG
PNG | 3 files<br />File Size: 937 MB
BLEND
Blender<br />Version: 5.0 - Renderer: Cycles<br />File Size: 299 MB
UASSET
UnrealEngine<br />Version: 5.2<br />File Size: 1.53 GB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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1460692 polygons
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/
920253 vertices
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Unwrapped UVs
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