DESCRIPTION

This 3D model is of a virtual reality headset that resembles the Meta Quest Pro headset. It has a grid for subdivisions, which allows for high levels of detail and smooth edges when rendering the model. The model contains 4484 points (incl. loops for subdivisions) and is made up of various materials, but does not include any textures. The materials used in the model give it a realistic appearance, making it suitable for use in a variety of applications, such as simulations and product visualizations. This 3D model was created using Cinema 4D, a powerful 3D modeling and animation software and was then rendered using Arnold. I'm also providing a Maya file, which is another widely-used 3D modeling and animation software. The Maya file will allow users to open and edit the model using Maya if desired.

With both the Cinema 4D and Maya file included, users have the flexibility to work with the model in the software of their choice.

UNITS USED: meters

This model contains poles (more than 5 edges that converge to a single vertex.)

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VR headset Meta Quest Pro 3D model

Editorial License (no AI)
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Native file format
C4D
Size: 1.26 MB
Renderer: Arnold | 7 | R25
Exchange formats
OBJ
OBJ<br />File Size: 601 KB
FBX
Autodesk FBX<br />File Size: 375 KB
MA
Autodesk Maya<br />Version: 2022 - Renderer: Arnold 7<br />File Size: 651 KB
3DS
3D Studio<br />File Size: 249 KB
TEXTURES
Textures<br />Version: 2022 - Renderer: Arnold<br />File Size: 2.01 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
4286 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4484 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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