This is the White Telephone, for use in animations, renders, games, printing... etc.
The zip file contains various file formats: .blend, .obj, .fbx, .gltf, .stl, .ply, .abc, .dae, .usdc
You can edit the texture images to change the blue numbers to anything you want.
Enable the alpha channel in your game engine to the decals appears correctly.
Specifications:
The .blend file is the original version prepared to render. Use Blender v3.3.4 to open this file.
The USDZ file uses the .usdc extension.
Feel free to ask any question or request modifications.
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