Sci-Fi Communication Equipment Game Pack

Sci-Fi Communication Equipment Game Pack Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Frontier Comms is a collection of five detailed sci-fi communication props designed to support gameplay, immersion, and environmental storytelling in any PBR-based engine — Unity, Unreal Engine, or Blender.

Whether you're outfitting a deep-space outpost, a survival base, or a tactical command center, these assets bring grounded detail and functional realism to your world. From compact transponders to deployable satellite arrays, each asset is cleanly optimized and game-ready.

What’s Included
5 Unique Props / 9 Mesh Variants (folded, deployed, or stowed):

  • Transponder – Handheld radio for field operations, featuring grip guard and antenna
  • Data Pad – Rugged sci-fi tablet for logs, mission data, or UI overlays
  • Comms Rack – Equipment hub with modular consoles and tech units
  • Satellite Dish – Signal array with folded and deployed variants
  • Distress Beacon – Compact emergency beacon with open/closed versions

Game-Ready Features

  • LODs: 3 levels per asset (LOD0 ranges from 6K to 35K triangles)
  • Colliders: Box colliders (Unity) and UCX colliders (Unreal)
  • Prefabs & Sample Scenes:
    • Unity: .unitypackage with prefabs, colliders, LODs, sample scene, and material assignment script
    • Unreal: .uproject with prefabs, colliders, LODs, sample scene, and configured materials
  • Optimized Geometry: Optimized UVs & efficient mesh flow
  • Animations: None included

Engine Support

  • Unity (2022.3+): Built-In, URP, HDRP — includes prefabs, LODs, colliders, sample scene, and material assigner
  • Unreal Engine (5.3+): Full project with demo scene, LODs, UCX colliders, and configured materials
  • Blender: Native .blend file for layout & tweaking

Materials & Textures

  • 2K PBR Textures created in Substance Painter
  • Texture Sets:
    • Unity: Built-In, URP, HDRP
    • Unreal: UE-optimized
    • General: Standard PBR (Metal/Roughness)
  • Materials: 3 master materials
  • Texture Maps: 8 total maps per asset

File Formats

  • .FBX
  • .OBJ
  • .blend
  • .unitypackage (Unity)
  • .uproject (Unreal)

Support & Feedback
For support, custom requests, or feedback, feel free to contact me directly:
martin.ljungblad@gmail.com

Perfect for sci-fi HUDs, survival base builds, crash sites, and exploration missionsFrontier Comms helps your world feel truly lived-in.

Item rating
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Sci-Fi Communication Equipment Game Pack
$19.99
 
Royalty Free License 
Sci-Fi Communication Equipment Game Pack
$19.99
 
Royalty Free License 
Response - % in - h
3D Modeling
3D Print Modeling
Low-poly Modeling
PBR modeling
Texturing
UV mapping

3D Model formats

Format limitations
Native
  • Blender 4.4 (.blend)24.6 MBVersion: 4.4Renderer: Cycles
Exchange

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 68,000
  • Vertices 81,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Publish date2025-08-05
  • Model ID#6312516
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