DESCRIPTION

This is an exercise. I don't use much software. It's just that there is a back and forth when dealing with the edges. I found that if I did the smoothing too early when doing it initially. However, manual topological hard edges are always prone to the problem of not being straight or round. The best thing to do is to do it all over again. I don't do UDIM textures for this model. Just put it together as much as possible and export the 4K texture.

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berserkervalk209Buyer of this model
This user has purchased this specific model
nice clean model for video games everything is set up to port to unreal and or other games like unity. not sure why so many zipped files of the same maya setup however.
ha
hawkiteBuyer of this model
This user has purchased this specific model
Decent model, textures are slightly stylised (almost Borderlands like) but are well made. Substance Painter file is useful and means you can change this easily if you want to.
Ya
Yaruta3dCommunity member
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nice
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key card 3D model

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Autodesk FBX | 2 files<br />File Size: 10.5 MB
MA
Autodesk Maya<br />File Size: 932 KB
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