This pack contains a high quality, low-poly military transceiver that can be used in any realtime renderer that supports the physically based rendering pipeline (metallic workflow). If you're unsure what this means, the model is probably not compatible with your render engine. (The package doesn't contain traditional specular/gloss maps and the .fbx file doesn't contain embedded media!)
The model is highly detailed, one emission map is provided and animations are baked in for the cooling fans. Those meshes are also separated so you can animate them yourself at ease. (The model contains a properly unwrapped lightmap channel in UV1.)
Available formats: .OBJ, .FBX, .DAE Material count: 1
Texture maps: Base color, metallic, roughness, normal, ambient occlusion, emission map, opacity map (alpha mask) Format: Lossless .PNG (8bits/channel) Resolution: 4K (crisp clear from close-up, decrease as needed)
The asset was created with 3DS Max, high-poly sculpted with ZBrush, textured with Substance Painter.
Should you have any questions in regards with any of my products, don't hesitate to contact me here!