Old radio 3D model
Detailed, subdivision-surface-ready, 3d model of a non-existent, personally created vintage radio.
All textures for every material feature used in the preview images (diffuse, specular, roughness, bump, etc.) are available in the Textures.zip file with self-explanatory names.
Just one overlapping uvmap channel has been used for this model.
By using the textures with the provided uvmap the model will be ready to use for PBR renderings.
Please note that this model requires one or two levels of subdivision (Turbosmooth) to look correctly.
The materials used in the preview images are personally created cycles materials available in the .blend file.
Non-Blender users can find material color values used in the preview images along with the uvmap in the other file formats.