Realistic rigged 3D model of a young, caucasian nurse. The nurse is rigged in 3ds Max using CAT. Both Arnold and Vray versions are available, although all the presentation images were rendered using Arnold (with the exception of a Vray example, see the side-by-side render). The model is 177cm tall. The scene includes the woman (main, eyes, top and bottom mouth), bun hairstyle, body hair (eyebrows, eyelashes), nurse clothes (bottom, top, shirt, shoes), ID badge and stethoscope (also rigged and featuring closed and open positions as morphs, see above images and video), all as separate objects. Some of the morph targets used for the facial expressions use wrinkle maps to improve realism (they are automatically triggered by the morph sliders in the Arnold version, but they must be loaded manually in the Vray one). The model of the woman is anatomically complete, and its shaders in the Arnold and Vray scenes use a mask map that excludes the body parts that must be invisible, from the render (so it should also be used when loading the FBX or OBJ versions into another software, to avoid body parts poking through the clothes). The presentation images were rendered using a HDRI image from polyhaven.com, that's included in the files. The formats included are: 3ds Max - Arnold, 3ds Max - V-Ray, FBX and OBJ.
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WARNING: Since the CAT rig uses 3ds Max native tools to drive the helper bones, it can't be exported, therefore the exchange formats are not rigged. The latest versions of 3ds Max contain a bug regarding CAT muscle strands, making them glitch in certain rotations; in light of this, using this model for animations is not advised until Autodesk fixes this bug. It's still usable for animations, but the keyframes must be checked to be sure the muscle strands didn't glitch. It's perfectly usable for still images.