-- Originally created with Maya 2016 -- Suitable for use in broadcast, high-res film close , advertising, design visualization. Ready with Rig ..
|| SPECS ||
This model contains 7 separate objects,
1.FullBody 2.Eyes 3.Hair 4.Mouth(Lower Teeth ,Upper Teeth , Toung) 5.TShirt 6.Short Paint 7.Boot
17,087 polygons with TurboSmooth OFF Standard materials only for Maya 2016 and Arnold materials for Maya 2018 95% quad model
|| TEXTURES ||
Total 11 texture file Maya 2016 4096x4096 JPG (3) - Head body all (Color , Specular,Bump ) 2048x2048 JPG (1) - Short Paint (Color) 2048x2048 JPG (1) - T-Shirt (Color) 4096x4096 JPG (1) - Hair(Color ) 1024x1024 JPG (2) - eyes (Color, specular) 1024x1024 JPG (1) - Mouth (Color ,specular ) 2048x2048 JPG (2) - Boot (Color , Specular )
Total 12 texture file Maya 2018
4096x4096 JPG (2) - Head body all (Color,Bump )
4096x4096 tif (1) - Head body all (Glossy )
2048x2048 JPG (1) - Short Paint (Color)
2048x2048 JPG (1) - T-Shirt (Color)
4096x4096 JPG (1) - Hair(Color )
1024x1024 JPG (1) - eyes (Color)
1024x1024 tif (1) - eyes (Glossy)
1024x1024 JPG (1) - Mouth (Color )
2048x2048 JPG (1) - Boot (Color )
2048x2048 tif (1) - Boot (Glossy )
woods_4k.HDR map for environment
|| RIG ||
•Splines (splines, necks,) •Arms •Legs •FK Chains (fingers, tails, spines) •Heads •Look-Ats (eyes) •Morph with blend shape .....
Keyframe 1 for rig pose and 2,3,4 keyframe for pose ....
|| GENERAL ||
all texture pack include (TexturePack.rar)
MorphFaceRaw.ma file include for head blend shape target file ..
No third-party renderer or plug-ins needed