Created this hair model realistically to suit AAA game needs. Either you can use it in films or on mobile. The model has clean topology and skinning with high detailed PBR textures and a clean UV layout.
-UV's are fully unwrapped and optimized.
Clean and optimized topology All topology is quad. All objects are named and organized. Previews are rendered in Marmoset Toolbag 4.
Meshes (FBX ) Textures (Png) Marmoset Scene
Textures Color (Albedo-Alpha) Png–4096 Normal – Png - 4096
Mesh Count: Polygons Model1: 16.484
*If you have any questions about this model, please send me a message, and I will be happy to assist.