The low-poly 3D model of a Kunoichi doesn't contain any n-gons and has optimal topology. This model includes seven texture sets so the archive with textures contains such seven folders:
Body Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).
Hair Ribbon Textures 512x512px (base color map, metalness map, normal map (OpenGL), and roughness map).
Haircut Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).
Leg Armor Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).
Short Ninja Sword Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).
Torso Armor Textures 4K (base color map, metalness map, normal map (OpenGL), and roughness map).
Underwear Textures 1K (base color map, metalness map, normal map (OpenGL), and roughness map).
Also, this model doesn't have a rig.